CONSTRUCTION · LABOR ESTIMATING FIELD NOTE

How Do You Estimate Labor Hours for a Construction Job?

Labor estimating is not finding a magic number per linear foot or square foot. It is building a believable model of how your company and crew will actually execute the job, then challenging that model before you trust it.

Estimating Labor Production

WHEN YOU DON'T HAVE A MAGIC NUMBER

Where do the labor hours come from?

If you already have good historical production data, estimating labor gets a lot easier.

You can look at a similar job, see how many labor hours it actually took, adjust for the conditions of the new project, and start building your number from there.

But what if you don't have that?

Maybe you're a newer company. Maybe you're a new estimator. Maybe the project is unusual enough that your historical numbers don't really apply. Or maybe you have plenty of experience, but you've simply never built this exact thing under these exact conditions.

A set of plans lands in front of you and you still have to put a labor number on it.

For me, labor estimating is less about finding a magic number per linear foot or square foot and more about trying to realistically picture how the job is going to get built.

The more clearly you can see the job being built, the easier it becomes to put hours against it.

UNDERSTAND THE WORK FIRST

Start with the material takeoff.

I like doing my material takeoff before I really dig into labor.

There is a reason for that.

By the time you've completed a good material takeoff, you've already torn the drawings apart. You've followed the walls. You've found the different wall types. You've looked at the doors, ceilings, insulation, specialty conditions, and whatever else falls inside your scope.

You aren't looking at the project for the first time anymore.

Now when you start estimating labor, you already have a pretty good understanding of what you're actually being asked to build.

That is important because the drawings might say you have 6,000 linear feet of walls, but the 6,000 feet by itself doesn't tell you very much about the labor.

What kind of walls? How tall are they? Are they wide-open runs or a chopped-up office layout? How many doors? What are you fastening to? What is above you? What will access actually look like?

The quantity gets you started. The conditions tell you what that quantity means.

USE FIELD EXPERIENCE AS A BASELINE

Ask yourself: How long would it take me?

This is where field experience gives an estimator a huge advantage.

If I'm looking at a framing scope, one of the simplest things I can do is picture myself doing it.

How much of this could I realistically get done in a day?

Not on my best day ever. Not in a perfect open warehouse with material magically sitting next to me and nothing in my way.

On this job.

Let's use a made-up number and say I believe one carpenter could frame about 150 linear feet per day under the conditions I'm looking at.

If the project has 6,000 linear feet, I now have somewhere to start.

That doesn't mean I blindly divide 6,000 by 150 and submit the bid. It gives me a baseline that I can start attacking.

Does that total number of days actually make sense? If I put two people on it, what happens? What about three? What does that crew actually accomplish in a week? Can I look at the floor plan and mentally move them through the building at that pace?

The production rate is the beginning of the thought process, not the end of it.

USE THE RIGHT PRODUCTION UNIT

Sometimes the right unit is a person. Sometimes it's a crew.

One mistake is trying to force every activity into a question like, "How much can one guy do in a day?"

Some work makes sense that way.

Other work doesn't.

Take a ceiling. You might have an apprentice running wall angle ahead of an experienced mechanic installing the grid. The apprentice can stay set up for wall angle, move room to room, shoot the laser, install the molding, and keep going.

Meanwhile, the mechanic can concentrate on layout, hangers, and grid instead of constantly switching back and forth between tasks.

Now your production isn't really about what one person can do.

It's about what that particular crew can do.

The same thing happens when hanging board overhead. Technically, one carpenter might be capable of fighting a sheet into place alone. I've done plenty of that myself.

That doesn't mean that's how I want to estimate the job.

If the realistic way to perform the work is with two people, estimate it with two people.

Your productivity unit should match how you actually intend to build the work.

HEADCOUNT IS NOT THE SAME AS PRODUCTIVITY

Crew makeup matters more than headcount.

This is also why simply adding more people doesn't automatically make a job faster.

If a layout takes one experienced carpenter and a helper a full day, putting four more people in the room doesn't necessarily turn it into a two-hour activity.

It might make it worse.

Now you have several people pulling dimensions, possibly using different references, working from different control lines, and creating more opportunities for mistakes.

Some work has a natural crew size.

There are only so many productive places you can put another person.

Crew makeup matters too.

An apprentice isn't simply "half of a mechanic" because they happen to earn some percentage of a mechanic's wage. Their contribution depends on the task.

On a complicated layout, the experienced carpenter might be carrying most of the thinking.

On a ceiling, an apprentice running wall angle could remove an easier activity from the mechanic and keep the mechanic moving on the work that requires more skill.

For material handling, setup, insulation, firestopping, or other trainable activities, the economics change again.

The right combination of labor can make a company extremely competitive.

It sounds a little ridiculous, but sometimes I think of crew makeup almost like picking the right Pokémon for the job. You don't just throw four random characters at the problem and assume more is better. Different people bring different strengths.

The goal is not maximum headcount. The goal is the right crew for the work.

SMALL JOBS EXPOSE THIS FAST

Labor hours and job duration are not the same thing.

This distinction becomes especially important on small jobs.

Say you have a tiny ceiling that requires two people, and the actual installation might only take three hours.

On paper, two people multiplied by three hours is six labor hours.

But what did that job actually consume?

If the site is an hour away, the crew mobilizes there, sets up, performs the work, cleans up, and has no realistic place to send those workers for the remainder of the day, that little three-hour installation may have consumed most or all of a crew day.

That has to be reflected somewhere in the price.

The customer isn't only buying the minutes that your screw gun is turning.

They're buying the capacity required for your company to get the scope completed.

This is one reason small jobs can look expensive when somebody divides the price by the visible amount of work. A very small scope doesn't always consume a very small amount of company resources.

FIELD CONDITIONS CHANGE PRODUCTION

Drawings don't show you the whole job.

A drawing can tell you that there is concrete above a suspended ceiling.

It doesn't necessarily tell you how that concrete is going to behave when you start fastening to it.

Maybe you looked at the plans expecting to shoot your ceiling attachments quickly from the floor.

Then you get there.

The fastening method you expected isn't working under the actual condition. Now you're drilling every attachment overhead, installing the appropriate anchor, tying the wire, and moving to the next one.

The ceiling did not change size.

Your production changed dramatically.

This is why two scopes with identical quantities can require completely different labor.

The drawings also don't always communicate material access, congestion, where the other trades will be, the sequence of work, staging restrictions, how far materials have to move, whether areas will actually be ready when you're scheduled there, or a hundred other little things that affect production.

A set of drawings tells you what is supposed to exist when the project is finished.

An estimator still has to figure out how people are actually going to build it.

DIFFICULTY AND UNCERTAINTY ARE DIFFERENT

A difficult job and an unknown job are two different problems.

A difficult job isn't necessarily hard to estimate.

Sometimes you look at a scope and know exactly how miserable it is going to be.

The access is bad. Everything is chopped up. The ceiling is high. The work is tedious.

But you understand it.

You can account for those conditions in your production because you know what you're getting into.

Unknown is different.

An unknown condition might turn out to be nothing.

Or it might turn into a major problem.

That's risk.

Before simply throwing money at an unknown, I want to eliminate as much of it as possible.

Check the other drawings. Read the details. Look through the specifications. Ask the GC. Ask the architect or client when appropriate. Submit an RFI. Visit the site if you can. Find photographs. Ask the question.

More information generally gives you the opportunity to make a better estimate.

The problem is that bids have deadlines.

Sometimes the answer isn't going to arrive before the price is due.

At that point, the person asking you to provide a firm number is also asking you to carry some amount of uncertainty.

That may have a cost.

Not because every unknown condition will turn out badly, but because you are accepting a wider range of possible outcomes.

IF YOU HAVE NO PRODUCTION DATA

Become a detective.

This was actually the hardest part for me to answer.

What do I tell an estimator who has no historical data, no labor database, and no personal experience installing the work?

At some point, you can't calculate your way out of not knowing how something is built.

You have to find somebody who does.

Talk to the field.

Bring your foreman into it. Ask your mechanics. Show the crew the drawings and ask them how they would approach it.

"Here's the scope. Here's the quantity. Here's the condition. How long do you think this would take you?"

If you're genuinely starting from zero, that is valuable information.

Then start building your baseline from there.

An estimator shouldn't be embarrassed about asking the people performing the work how long the work takes. If anything, I'd be more concerned about the estimator who has no idea how something is installed but confidently invents a production rate because the spreadsheet needs a number.

Estimating is partly detective work.

If you don't know, uncover the answer.

TURN COMPLETED WORK INTO BETTER DATA

Historical data is valuable only if you know what the hours mean.

Once you start completing projects, the estimating process should get better.

But simply knowing that a project consumed 500 labor hours doesn't tell you enough.

You need to understand where those hours went.

Maybe you estimated ten days of framing and five days of ceilings.

The job finished in fifteen days.

Perfect, right?

Not necessarily.

What if the framing actually took five days and the ceilings took ten?

Your total happened to be correct while both of your individual assumptions were wrong.

If you don't track the activities, you can walk away thinking your production numbers were accurate and repeat the same mistake on the next estimate.

The same problem happens when actual labor exceeds the estimate.

Say you estimated a ceiling at 100 hours and it consumed 150.

Before increasing your ceiling labor by 50 percent on every future job, find out what happened.

Was the ceiling installation itself slower than expected? Were materials staged incorrectly? Were other trades blocking the work? Did the crew enter areas before they were actually ready? Was there rework? Did you misunderstand the scope? Was the sequence bad? Was it something your company controlled, or something particular to that project?

Don't just remember how long something took. Remember why it took that long.

That's what turns historical hours into useful estimating information.

USE HISTORY IN CONTEXT

Historical data is an anchor, not a commandment.

I trust field intuition heavily because I've spent years physically doing this work.

I can picture myself framing the wall, hanging the board, or laying out the ceiling. I know what certain movements and conditions feel like because I've actually performed them.

But I also don't think historical data should be ignored just because your gut disagrees with it.

The real question is whether that historical number applies.

If your spreadsheet says you can install a certain amount per day because that's what happened on three wide-open projects, but the project you're pricing is chopped up, congested, and difficult to access, the historical number may not be a good comparison.

On the other hand, if you repeatedly believe a certain activity should take ten days and your crews keep completing comparable work in six, eventually the data is trying to teach you something.

Use history as an anchor.

Use field judgment to decide how relevant that history is to the job sitting in front of you.

CHECK THE NUMBER FROM MULTIPLE DISTANCES

Stress-test the estimate at different distances.

Before I submit a labor number, I like looking at it from several different perspectives.

First, get close to the work.

Can one person or this particular crew realistically achieve the production rate I'm assuming?

Then back up.

Look at the actual drawing like a map.

If this crew starts here, what do they accomplish Monday? Where are they by Friday? What section is complete after week one? What about week two?

If the project is huge, take representative sections and test those.

Now back up again.

Forget the individual labor rates. Forget the spreadsheet for a second. Look at the entire number.

This is the budget I am giving myself to complete this scope.

Can I actually build the job for this amount of money?

Those different viewpoints catch different problems.

A production rate can look reasonable in a spreadsheet but ridiculous when you mentally move the crew through the building.

The crew schedule can look reasonable, but the overall price can still give you a bad feeling.

Tear the estimate apart from as many directions as you can before you trust it.

PRICE THE COMPANY YOU ACTUALLY HAVE

Don't bid somebody else's company.

There is another trap at the very end.

You finish the estimate.

You stress-test everything.

The number makes sense.

Then you look at the total and think, "I bet everybody else is going to be cheaper."

That is a dangerous time to start deleting labor hours.

Every company is different.

Maybe another contractor has a labor makeup that makes them extremely competitive on repetitive bulk work.

Maybe they have a large apprentice workforce and a few mechanics leading them.

Maybe your company has more experienced mechanics and is better built for complicated work.

Put both companies on the same simple repetitive project and their legitimate costs may be very different.

Put them on a technically difficult project and the advantage may reverse.

You have to price what your company can actually do.

Don't lower labor just to chase what you imagine another contractor might be charging.

For one thing, you might be wrong about their number.

More importantly, if your estimate says this is what the job costs your company to execute and you remove hours only because you want the bid to look prettier, you aren't estimating anymore.

You're negotiating against yourself.

THE LAST STEP

Eventually you have to hit Send.

You are never going to know everything.

There will always be something you could have measured again, another condition you could worry about, another assumption you could question.

And when money is on the line, there is always that final thought:

Did I charge too much?

Did I charge too little?

That's estimating.

The goal isn't to reach some magical point where you are 100 percent certain.

The goal is to gather as much useful information as you reasonably can, understand how the work will actually be built, choose production assumptions you can defend, account for the crew you actually have, investigate the unknowns, compare against your history, and stress-test the final number until nothing important is screaming at you.

Then eventually, you hit Send.

QUANTITIES ARE ONLY THE START

Use the estimating tools to build the quantity, then use field judgment to build the labor.

BidSimp's estimating tools can help organize ceiling, framing, drywall, insulation, blocking, and door quantities. The labor still has to match the conditions of the real project.

Open Estimating Tools

Field note: This article reflects my personal experience estimating and performing commercial construction work. Labor productivity, crew composition, wage structures, project conditions, contract requirements, and estimating practices vary by company, trade, location, agreement, and project. Use project-specific documents, current cost information, applicable labor requirements, and your own qualified judgment when pricing work. Terms & Disclaimer